
G2 Esports Webtoon Red Aura marks a bold new chapter for the organization, pushing beyond the world of competitive gaming into global entertainment. This isn’t just a webcomic; it’s a fusion of fantasy storytelling and the real history that’s made G2 a legend in esports. The series launched on October 31, 2025, on Japan’s LINE MANGA platform, with an English release coming soon on WEBTOON and even more languages on the way. Red Aura weaves together immersive stories and highlights from G2’s past, hooking both diehard fans and newcomers who love fantasy and digital media. As G2 celebrates its tenth anniversary, this project shines a spotlight on the brand’s growth and ambition, showing just how far they’ve come.
G2 Esports Webtoon : G2’s Story Reimagined
Red Aura follows Asa, a young girl living among magical nomads. Her journey, full of challenges and ambition, reflects G2’s own ten-year climb—every story arc draws from moments that shaped the organization. These aren’t just references; they’re transformed into high-stakes, emotional adventures packed with action, humor, and heart. The pacing swings from fast and furious battles to quieter, meaningful character moments, making the series just as appealing to gamers as it is to anyone who loves a good fantasy tale. Asa’s quest to become the greatest Nomad mirrors G2’s hunger for excellence.
G2 Esports Webtoon : Creative Collaboration

To make Red Aura a reality, G2 teamed up with Japanese Art Director Runbel and KISAI Entertainment, the studio behind projects like Avatar: The Last Airbender and The Beginning After the End. Their experience brings cinematic visuals, expressive characters, and a world bursting with life—qualities that set Red Aura apart from typical esports stories. This partnership also links G2’s brand with Japanese manga culture, showing what happens when international teams build something together. The result: a new kind of original IP that stands out in the digital entertainment world.
Global Rollout

-Pictures Sourced from Internet-
Red Aura dropped first in Japan on LINE MANGA. The English-language version lands soon on WEBTOON, with more translations lined up to reach fans everywhere. Releasing in stages keeps the story rooted in its original culture, but still opens the door for a global audience. The first five episodes are already out, and new chapters arrive each week until the 40-episode season wraps up. This serialized model keeps fans coming back and cements G2 as a digital-first entertainment leader with international reach.
Beyond Esports
Red Aura is just one part of G2’s bigger push into entertainment. They’ve also launched the media house 62 and even moved into traditional sports with the G2 Football Club in the Kings League Germany. The webcomic adds a new layer, creating original stories that reach beyond esports—connecting with fans who might not follow competitive gaming. By blending media, IP development, and brand storytelling, G2 shows how an esports organization can grow into a full-fledged entertainment powerhouse. Red Aura ties G2’s competitive spirit to imaginative new worlds, keeping audiences engaged everywhere.
The Vision Behind Red Aura
Sabrina Ratih, G2’s COO, puts it plainly: Red Aura is about creativity, innovation, and never settling for less. “For over ten years, G2 has chased excellence and defied expectations,” she says. “With Red Aura, we’ve created a story that anyone can enjoy, whether they’re esports fans or not.” Every part of the series—its stories, characters, and visuals—reflects the values that defined G2’s journey. This vision cements G2’s place as a global, digital-first entertainment brand.
Conclusion
Red Aura is proof that an esports legacy can become something much bigger—a story that crosses cultures and genres. By teaming up with top Japanese creatives, rolling out the series worldwide, and blending fantasy with G2’s real-world history, the organization steps confidently into the entertainment spotlight. As Red Aura rolls out on LINE MANGA and WEBTOON, it brings fans along for the adventure, celebrates G2’s ten years, and sets a new standard for what esports media can be: creative, competitive, and truly global.



