
Dota2 prize pool history : The launch of Dota 2’s competitive ecosystem began with The International (TI), which immediately set itself apart from other esports events. TI1 in 2011 offered $1.6M fully funded by Valve, a bold move at the time that shocked the gaming world. Na’Vi walked away with the inaugural title and a new era began. TI2 in 2012 mirrored the same prize pool, with Invictus Gaming claiming the crown.
These first two years were crucial because they:
- Signaled Valve’s seriousness in building Dota 2 as an esport.
- Proved a publisher could fund a massive prize pool without relying on outside sponsors.
- Set the stage for something much larger, where community involvement would soon reshape everything.
Quick Look
The Era of Crowdfunding and Explosive Growth (2013–2021) -Dota2 prize pool history

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Everything changed at TI3 (2013) with the introduction of the Compendium, allowing fans to buy in-game cosmetics that directly fueled the prize pool. The result was a jump to $2.87M, and it became clear that the community could push esports prize money to unprecedented levels.
By TI4 (2014), the system hit its stride, breaking $10.92M and proving the crowdfunding model wasn’t just sustainable but revolutionary. From there, Dota 2 experienced exponential growth year after year, thanks largely to the Battle Pass.
Highlights from this golden era include:
- TI5 (2015): $18.43M — Evil Geniuses’ dramatic win with the “$6 Million Echo Slam.”
- TI6 (2016): $20.77M — Wings Gaming’s surprise victory.
- TI7 (2017): $24.79M — Team Liquid’s unforgettable lower-bracket run.
- TI8 (2018): $25.53M — OG’s first championship.
- TI9 (2019): $34.33M — OG’s back-to-back triumph, another esports first.
- TI10 (2021): $40.02M — Team Spirit crowned champions in the largest esports prize pool in history.
The formula was simple: combine a cosmetic-driven Battle Pass with a passionate fanbase, and the result was esports’ biggest spectacle.
Decline and Changing Priorities (2022–2024) – Dota2 prize pool history

After nearly a decade of nonstop growth, cracks finally began to show. TI11 (2022) dropped to $18.93M, still massive by esports standards, but a clear step backward. Tundra Esports lifted the Aegis, but the conversation was already shifting toward the numbers.
The steepest declines came next:
- TI12 (2023): $3.17M — the sharpest fall yet, tied to the collapse of the Dota Pro Circuit and Valve’s decision to move away from the Battle Pass.
- TI13 (2024): $2.60M — the lowest pool since 2013, raising alarms about the long-term direction of TI.
Community sentiment reflected frustration:
- Fans missed the excitement of cosmetics and stretch goals in the Battle Pass.
- Many questioned Valve’s priorities, pointing to updates like Crownfall while prize pools shrank.
- Third-party tournaments such as Riyadh Masters began to outshine TI in raw prize money.
The Current Landscape with TI14 (2025)

This year’s edition, TI14 in Hamburg, starts again with the standard $1.6M base pool, but expectations are far more modest. Projections suggest the final figure may land between $2.5M and $3M, unless Valve reintroduces a more engaging monetization system.
What this means in the broader esports scene:
- TI is no longer the automatic #1 in prize pools. Events like the Riyadh Masters ($15M in 2023) and even Fortnite’s 2019 World Cup ($15M) now rival its stature.
- Still, TI’s prestige remains unmatched, as lifting the Aegis of Champions carries a legacy that no other trophy can match.
Understanding the Rise and Fall of TI Prize Pools

Looking back, the arc of TI’s prize money can be explained by a few key drivers:
Why it rose:
- Valve’s innovation with the Compendium and Battle Pass.
- Fans’ willingness to support the game financially in exchange for cosmetics.
- TI’s reputation as the ultimate test for Dota 2 teams.
Why it fell:
- Valve’s strategic pivot away from prize pool-driven monetization.
- End of the Dota Pro Circuit structure.
- Reliance on external mega-events that compete for attention.
Still, the numbers remain staggering: across all editions, over $230M has been crowdfunded, an achievement that cements Dota 2’s place in esports history.
What’s Next for Dota 2 Prize Pools?

The big question is whether TI will ever return to the days of $20M+ prize pools. A revival of the Battle Pass could reignite community contributions, but Valve seems focused on gameplay-first updates instead of big cosmetics campaigns.
For the ecosystem, smaller prize pools could mean:
- More stable team finances through sponsorships and third-party tournaments.
- Less financial dependence on one single event.
- A cultural shift where TI is valued for prestige rather than just money.
Conclusion – Dota2 prize pool history
The Dota2 prize pool history captures one of esports’ most fascinating arcs — from $1.6M in 2011, to the world-record $40M in 2021, and back down to modest levels in 2025. While the numbers may have fallen, the impact of TI remains enormous. Its legacy as the tournament that redefined crowdfunding in esports will continue to influence competitive gaming for years to come.